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It was very difficult to fight monsters in room full of treasure in Tower of Doom, and Capcom addressed these complaints with the addition of sliding. Due to this feature, characters that stand too close to loot while fighting will instead bend down and retrieve the nearby item. Treasure on the ground is picked up by standing near it and pressing the Attack button. Other treasure include weapons and equipment. Most treasure is gold and silver, which is used to buy simple items in shops (see below), or precious gems, which add to a heroes experience points. Treasure is found in chests, stolen from monsters, dropped from dead enemies and bosses, or even found simply lying on the ground. Players, as they fight their way through each level, will come across an assortment of treasure. Most characters (again, with the exception of the Magic-User and also Cleric) also have a Megacrush, a move common to nearly all of Capcom side-scrollers, which damages all enemies standing close enough to the character but in turn also damaging the player themselves. The characters (except for the Magic-User) have a Dashing Attack as well as a Rising Attack which can be used to combo monsters or even juggle them in the air. Shadow over Mystara also introduced a selection of special moves which are executed by moving the joystick and tapping the buttons in certain combinations, in a way similar to the Street Fighter series. While the game uses the same kick harness as the previous game, the Select and Use buttons are reversed. The Cleric, Elf and Magic-User also have two extra rings for their spells, with the Jump button used to switch from ring to ring. The controls use four buttons: Attack, Jump, Select (brings up a small inventory ring around the character allowing the player to choose what item is set in the Use slot) and Use. The two Clerics and two Magic Users also have subtle differences within their spell books. Furthermore, with the inclusion of two separate versions of each character's sprite set, the game allows up to two players to select the same character (in Tower of Doom each of the characters could only be selected once), effectively giving the game 12 "different" characters to choose from. In addition to the original four heroes found in its predecessor, Dungeons & Dragons: Tower of Doom (Cleric, Dwarf, Elf and Fighter), Shadow of Mystara adds a Thief and a Magic-User to the selection. 4.2 Dungeons & Dragons: Chronicles of Mystara.The game has seen two home releases as part of the compilations: Dungeons & Dragons Collection published for the Sega Saturn in 1999, and Dungeons & Dragons: Chronicles of Mystara made available on the Nintendo eShop, PlayStation Network, Xbox Live Arcade and Steam in 2013. It was one of the very few CPS-2 games that allowed for interlinked boards and controls for simultaneous display over two monitors, supporting up to 4 players in one game instance. It was one of the last 2-D arcade side-scrollers created by Capcom only Battle Circuit (1997) came after Shadow over Mystara. This, along with the addition of multiple endings and forking paths, gives the game much re-playability and has led to a cult following among fans of the genre. Players can wield a large variety of weapons and armor, although this selection is limited by the character the players chooses there is also an extensive assortment of magical and hidden items in the game, many of which are completely unknown to exist to the typical video gamer. Like the previous game, Shadow over Mystara is set in the Dungeons & Dragons campaign setting of Mystara.Ĭombining the side-scrolling gameplay of a beat 'em up with some aspects found in a role-playing video game, Shadow over Mystara has many game mechanics not commonly found in arcade games, such as finding and equipping new gear and earning new spells as the player gains experience. It is a sequel to Dungeons & Dragons: Tower of Doom, and the second and final Capcom-developed game based on the Dungeons & Dragons tabletop role-playing game franchise. Dungeons & Dragons: Shadow over Mystara (ダンジョンズ&ドラゴンズ シャドーオーバーミスタラ) is an arcade beat 'em up game developed and published by Capcom in 1996.